Join George Maestri for an in-depth discussion in this video Using the exercise files, part of Maya Essentials 2: Polygonal Modeling Techniques.
If you're a lynda.com Premium Subscriber, or you got this course on DVD, you will get a copy of the exercise files that I use in this course. Now if you want to follow along with those files, go ahead and copy them to your Desktop like I have here. The exercise files folder has a number of subfolders here, and we have one for each chapter in the course. Now each one of these folder is a standard Maya project with a standard Maya directory structure.
So when you start a chapter, go into Maya and make sure you do File > Set Project and go to your Desktop and find the appropriate tools. So go ahead and select ModelingTools as your project and hit Set. Now when you do that, you will be able to find your assets very easily. All you have to do is to do an Open Scene, and it should show up as the first folder. So go ahead and get that set up, and we can get started with Maya Essentials 2: Polygonal modeling Techniques.
- Creating and modifying polygonal objects
- Editing with reflection
- Smoothing objects
- Keeping faces together
- Using the Polygon Bridge tool
- Selecting and editing edge loops
- Spinning edges
- Working with objects history
- Modeling symmetrically
- Merging vertices
- Combining objects
- Using the Crease tool
Skill Level Beginner
1. Polygonal Modeling Tools
2. Editing Polygonal Models
3. Working with Edge Loops
4. Refining Polygonal Models
5. Additional Polygonal Tools
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