Join George Maestri for an in-depth discussion in this video Using the exercise files, part of Rigging Mechanical Objects in Maya.
- If you have access to the Exercise Files that accompany this course and want to follow along, go ahead and download them now. Place the Exercise Files folder on your desktop and in that folder, you'll find a couple of subfolders, one for each chapter in the course. Now if we go into the subfolders, you'll see that these are Maya projects. So at the beginning of each chapter, set your Maya project to the associated chapter folder.
And that way, everything will link up and you'll be able to follow along. So go ahead and get that set up and we'll start.
- Setting up a scene in Maya
- Setting up joints to control pistons
- Creating a push rod
- Simulating springs
- Syncing gears to the crankshaft
- Creating a belt drive with wire deformers
- Rigging the conveyor belt
- Preventing flipping in motion paths
- Finalizing the scene
Skill Level Intermediate
Rigging a Cartoon Character in Mayawith George Maestri2h 34m Intermediate
1. Rigging Pistons
2. Cams and Rocker Arms
3. Gears and Pulleys
4. Rigging a Conveyor Belt
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