Join Aaron F. Ross for an in-depth discussion in this video Using the exercise files, part of Maya Dynamics: Creating Simulations (2012).
We're almost ready to start working with Maya Dynamics. I just want to mention at the top that I have slightly hot-rodded the Maya interface. Not a lot; you'll certainly be able to find your way around. The main difference you'll see is that I'm using black text on a white background, and the default interface of Maya is currently white text on a black background. And to me, that's more difficult to read and it just slows me down. Therefore, I'm using the old-school black text. Now I'm not going to cover how to set up Maya for that interface in this training course, however I did cover it in a previous training course which is Maya 2011: Creating Natural Environments.
And in fact there are two movies Setting Up the Exercise Files and Setting Up the Mac. The other thing I want to mention is that if you are a Premium subscriber to lynda.com then you can download the Exercise Files for the course and once you've done that you'll need to point Maya at that project folder, and that's a simple process. Of course, we can go to the File menu and choose Set Project. And I've got the Exercise Files here on my Desktop so all I need to do is just select that and click Set.
Then when I go to Open a Scene it will take me directly to that Exercise_Files>Scenes folder and these are all the Maya ASCII scene files for the course. If you're not a premium subscriber to lynda.com and you don't have the Exercise Files, then I recommend that you create a project folder for the course, that way you can put all the assets in that one project folder.
AuthorAaron F. Ross
- Choosing a scale convention
- Laying out the scene
- Modeling proxy objects
- Creating passive and active rigid bodies
- Imparting an initial velocity
- Improving performance
- Applying damping
- Adjusting mass
- Adding a Radial field
- Keying the Active attribute
- Baking the simulation to keyframes
- Creating Hinge and Spring constraints
Skill Level Intermediate
1. Building a Simulation
2. Directing a Simulation
3. Working with Keyframes
4. Applying Dynamic Constraints
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