Using appropriate materials


show more Using appropriate materials provides you with in-depth training on 3D + Animation. Taught by Eric Keller as part of the Lighting and Rendering with mental ray in Maya show less
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Using appropriate materials

When using render passes, you're going to find that some materials work better than others, and some materials don't work at all. This is another thing that can drive you crazy when you're just first starting to use this feature. So, I'd like to demonstrate a few things. I'm going to switch to my renderCam camera here, and this is my scene, and I have my monster toy and simple lighting, and I just have master layer. I'm going to open up the Hypershade here, and then switch to the Work Area, and with the object selected, I'll select Graph Materials on Selected Objects, so we can see what's going on with this particular material.

It's a basic, standard Maya blinn, the same kind of blinn that you create when you click on this Blinn icon here in the Rendering Shelf, and I've added a texture map for the color to create the color of the monster's skin, and I've created a normal map to add bumping quality to the surface of the model to add some de...

Using appropriate materials
Video duration: 5m 51s 4h 56m Intermediate

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Using appropriate materials provides you with in-depth training on 3D + Animation. Taught by Eric Keller as part of the Lighting and Rendering with mental ray in Maya

Subjects:
3D + Animation Photography
Software:
Maya
Author:
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