Join George Maestri for an in-depth discussion in this video Using the Surface Editing tool, part of Maya 2013 Essential Training: 3 NURBS Modeling Techniques.
Another way to manipulate NURBS surfaces is to use the Surface Editing tool.…Now this is a slightly more sophisticated way to control not only the shape of…your surface, but also the curvature of the surface.…Now as we start to edit NURBS surfaces, you're going to want to use the Surfaces menu set.…So make sure that you have Surfaces assigned and this will give you menus such…as Edit Curves, Surfaces, and Edit NURBS, which we will be using throughout the…rest of the course.…
So let's go ahead and just create a simple NURBS object.…I'm going to create a NURBS sphere and go ahead and shade that so we can…see what we are doing.…Now if I wanted to, I could just right- click over this and select Control Vertex,…grab some vertices, and move them, just like we did before, but let's use the…Surface Editing tool.…So I'm going to right-click over this, go into Object mode and then left-click…select, go Edit NURBS > Surface Editing, and select the Surface Editing tool.…
Now when I do that, what happens is my cursor changes and I get this little glyph here.…
- Creating NURBS primitives
- Manipulating NURBS surfaces and curves
- Detaching NURBS surfaces
- Creating Bezier curves, arcs, and text
- Opening and closing NURBS curves
- Duplicating curves
- Working with the Resolve, Loft, Extrude, and Planar commands
- Creating curves on a surface
- Trimming surfaces
- Working with NURBS Booleans
Skill Level Beginner
1. Modeling with NURBS Primitives
2. Working with NURBS Curves
3. Creating NURBS Surfaces from Curves
4. Refining NURBS Models
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