…The start curves determine where the strokes…will be on frame one of the simulation.…By default though, if you just press play, what will happen is the hairs will fall…away from that start position and, and land…wherever they do according to gravity and collisions.…And you can see that here.…The start curves are in blue and the actual hair strokes are in brown.…Well, what we can do to…make this strokes better conformed to the start…curves, is simply enable an attribute called startCurveAttract.…
We'll select this strokes and go to the Attribute Editor, Ctrl+A.…And go to the hairSystemShape node.…And just so we can see this a little bit better, I'll copy…the tab off and then close the attribute editor and deselect the hair.…And that just makes it so that we can…see the hair a little bit better.…Rewind and go into the Dynamic Properties section.…And scroll down a little bit, and you're looking for startCurveAttract.…And all you need to do is enable that attribute.…If you turn it up all the way then…the start curves will have full influence over the hairs.…
AuthorAaron F. Ross
- Prepping a model for hair
- Adding nHair
- Setting dynamic properties
- Adjusting clump, curl, and twist
- Painting follicle attributes
- Creating long hairstyles with curves
- Applying nConstraints
- Creating and rendering an nCache
Skill Level Intermediate
Maya: Character Rigging (2012)with George Maestri4h 37m Intermediate
1. Getting Started with nHair
2. Defining hairSystem Attributes
3. Working with Follicles
4. Styling nHair
5. Rendering nHair
- Mark as unwatched
- Mark all as unwatched
Are you sure you want to mark all the videos in this course as unwatched?
This will not affect your course history, your reports, or your certificates of completion for this course.Cancel
Take notes with your new membership!
Type in the entry box, then click Enter to save your note.
1:30Press on any video thumbnail to jump immediately to the timecode shown.
Notes are saved with you account but can also be exported as plain text, MS Word, PDF, Google Doc, or Evernote.