Join George Maestri for an in-depth discussion in this video Using Soft Select, part of Maya Essentials 2: Polygonal Modeling Techniques.
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As your models get more complex, you want to model a little bit more organically.…Selecting individual faces and edges is great for simple models, but as you get more and…more vertices you'll want to have a little bit softer selection.…I have a very simple object here, it's a very simple airplane, and let's go ahead and just…left-click on the body of this airplane.…Let's say I wanted to reshape the tail of this airplane.…Well, I can certainly do that, I can zoom in here right-click over this and select some vertices.…
Now if I were to just select those vertices and move them, you can see how it kind of…breaks up, because well this is a really kind of smooth organic shape.…And if I just move a few of those vertices, it kind of destroys that smoothness.…So with models like this a lot of times what we want to do is use Soft Selection.…So the easiest way to get a Soft Selection is to just double-click on the tool, and that…brings up our tool Settings.…We can also get to it here by clicking on this little tool icon at the top right corner.…
- Creating and modifying polygonal objects
- Editing with reflection
- Smoothing objects
- Keeping faces together
- Using the Polygon Bridge tool
- Selecting and editing edge loops
- Spinning edges
- Working with objects history
- Modeling symmetrically
- Merging vertices
- Combining objects
- Using the Crease tool
Skill Level Beginner
1. Polygonal Modeling Tools
2. Editing Polygonal Models
3. Working with Edge Loops
4. Refining Polygonal Models
5. Additional Polygonal Tools
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