Join George Maestri for an in-depth discussion in this video Using the NURBS curve tools, part of Maya 2015 Essential Training.
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…Now another way to create surfaces in mya is to start with curves.…Now in order to do that you need to draw curves.…So let's take a look at the curve drawing tools in mya.…We can find them under the create menu.…And we have a bunch of them right here.…CV, EP, Bastia, pencil and arc tools.…And we also have a circle tool as well.…If we want to do create, suprimatives, circle.…That'll create a circle which is a curve.…So we're going to start with that circle and…you could see that that's our first curve.…
But let's get it a little bit more complex creation methods…and let's take a look at some of the drawing tools here.…Now, I'm going to actually go into an orthographic…viewport because it's easier to draw in those.…And so I'm going to hit my space bar and hop…out into my fore-view and let's go into the top view.…So let's just go down this list here.…Let's start with the CV curve tool.…Now this is probably the most important curve tool because most…of the curve creation tools result to this type of curve.…
So let's take a look at how this curve works as we draw.…
- Getting familiar with the Maya interface
- Creating hierarchies and layers
- Creating polygonal objects
- Working with subdivision surfaces
- Extruding a mesh
- Smoothing geometry
- Lofting and extruding with the NURBS curves tools
- Converting NURBS to polygons
- Creating and applying texture maps
- Applying UV mapping
- Adding lights and cameras to a scene
- Creating realistic effects such as depth of field
- Batch rendering
- Animating in Maya
Skill Level Beginner
3D Printing on Shapeways Using Mayawith Ryan Kittleson1h 46m Intermediate
Photorealistic Lighting with Maya and Nukewith Mark Lefitz2h 24m Intermediate
1. Getting Started in Maya 2015
2. Organizing Maya Scenes
3. Creating Polygonal Models
4. Editing Meshes
5. Refining Meshes
6. NURBS Modeling Techniques
7. Refining NURBS Models
8. Creating Materials
9. Applying Textures
10. Rendering in Maya
11. Animating in Maya
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