Using the NURBS Fillet tool


show more Using the NURBS Fillet tool provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Maya 2011 Essential Training show less
please wait ...

Using the NURBS Fillet tool

There are times when you're going to need Maya to create automatic transitions between surfaces, and these are the places where you use Fillets. Now, anybody familiar with the CAD program is probably familiar with a Fillet. Typically, what it does is it creates a rounded edge between two surfaces. So let's look at the basic types of Fillets, and then there's one more type, a more sophisticated type of Fillet, which we'll show you in another file. So I have these two planes, and instead of this hard corner, I want to create a corner that's a little bit more rounded.

So I'm going to move this up and over, so I have space for a rounded Fillet. Now, you can find Fillets under Edit NURBS > Surface Fillet, and there's three of them here. In fact, I'm going to tear off this menu so we can see them. We have Circular Fillet, Freeform Fillet, and Fillet Blend. So let's take a look at how Circular Fillet works. In order for this to work, I need to select the ...

Using the NURBS Fillet tool
Video duration: 5m 31s 9h 8m Beginner

Viewers:

Using the NURBS Fillet tool provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Maya 2011 Essential Training

Subject:
3D + Animation
Software:
Maya
Author:
please wait ...