From the course: Modeling an F1 Wheel in Maya
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Using the Merge Vertex tool - Maya Tutorial
From the course: Modeling an F1 Wheel in Maya
Using the Merge Vertex tool
In this video, I'm going to show you how to use the merge vertex tool and some other tools, to correct quite a serious problem that we have here in this particular model. So in to Chapter 2, if you open up file 10, merge vertex, the second layer down is called body merge vertex. So, let's take a look at this. First of all, we have to combine both these components if we're going to use merge vertex. So select both, mesh, combine. Next I'm going to go to edit mesh, merge vertex tool, open up the options, reset the tool, and let's get started with merge. I pick one vertex point, drag it over to the target and it merges as we expect and as we've seen before in previous videos, this may not be the result that we're looking for. So let's go back to merge vertex, open up the options. Let's pick center. Again, select the vertex, go to the target, and it merges at the midpoint. Again, this may not be the result we're looking for, but those are the 2 options within the merge vertex tool. So I…
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Contents
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Using the Create Polygon tool2m 12s
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Snapping polygons2m 58s
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Creating quads with the Interactive Split tool3m 15s
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Creating a solid with the Extrude tool1m 47s
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Adding a chamfer using the Bevel tool6m 7s
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Understanding the Insert Edge Loop tool2m 47s
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Mirroring across the centerline with Duplicate Special2m 54s
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Alternatives to Duplicate Special2m 2s
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Understanding the Combine and Merge commands1m 59s
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Using the Merge Vertex tool5m 16s
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Using the software renderer for quick renders2m 29s
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Using mental ray for higher-quality renders3m 27s
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Understanding mental ray's Approximation Editor3m 16s
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