How to Rig a Character with the Joint Tool in Maya


show more Using the Joint tool provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Character Rigging in Maya show less
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Using the Joint tool

In this chapter we're going to take a look at how to build skeletons for our character and before we actually start fitting a skeleton to an existing character, let's go ahead and just take a look at some of the basic tools that will need. And the main one that we're going to look at is the Joint tool. So we can find the Joint tool under the Animation menu set, in fact, this is where we're going to find most of our rigging tools, and it's under Skeleton > Joint Tool. Now you can also find it on the shelf under Animation and it's this little icon here.

Now let's take a look at some of the options that we have for our Joint tool before we actually start building anything. So I'm going to go ahead here and click on this little box and we'll get some of these options. Now most of these options were going to leave at default, but let's just go through this so we understand what they are. We have degrees of freedom, which is how -- around which axis...

Using the Joint tool
Video duration: 7m 4s 4h 37m Intermediate

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Using the Joint tool provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Character Rigging in Maya

Subject:
3D + Animation
Software:
Maya
Author:
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