Join Aaron F. Ross for an in-depth discussion in this video Using the Fly Tool, part of Cinematography in Maya.
The Fly tool is a very useful camera tool that allows you to do a proper pan and tilt as if the camera were mounted on a tripod. The Tumble tool doesn't do that. I'll choose the Tumble tool just to illustrate. The Tumble tool causes the camera to move and arc around a central point. And, of course if you tumble on a object, it will arc around that object. But, you don't get the effect of the camera being stationary and panning and tilting. To do that, you can use the Fly tool.
And, it's found in the panel's View menu. View > Camera Tools > Fly Tool. And just use the left mouse button. Click and drag left to right to pan. And click and drag up and down to tilt, or, or both at the same time. Okay, so that's pretty cool. You can dolly forward and back with Ctrl+left mouse buton. And that's why it's called Fly tool and not Pan Tilt tool. Additionally you can also use the standard tumble, track and dolly shortcut keys while the Fly tool is active.
So, for example, I can hold down Alt+middle mouse, and drag left to right to track or truck left to right. And, I can also use Alt+right mouse button to dolly forward and back. While still keeping the Fly tool active. Very cool. Now the Fly tool is so useful that I want to put it onto the shelf up here, because it's kind of hard to get to, buried in this menu. Well what you have to do to put it on the shelf is open up the Script Editor. Go down to the command line area here. Open up the Script Editor.
And just clear everything out. Click this button to clear all. And you'll also want to turn on Echo All Commands, which is this button here. Echo All Commands. And now when you choose the Fly tool, it will show up in the script editor. Go to the View menu > Camera Tools > Fly tool. And the line that we want here, is Set Tool to Fly Through Context, that's the proper name of the Fly tool. And we just highlight that text and middle mouse drag it onto this general shelf.
And we get a prompt, Save Script to Shelf as Type, mell is what we want. And it's just been added. So there it is, and I can move it around if I need to. I can middle mouse and drag and move it closer to these other tools if I want. And just to prove that it works, go back to the Select tool, and then click on the Fly tool button, and we've got the Fly tool. That's how to do use the Fly tool in Maya, to do a pan or tilt operation.
AuthorAaron F. Ross
- Getting the most out of viewport cameras
- Controlling camera attributes such as clipping planes
- Setting display options such as Resolution Gate
- Adjusting focal length and field of view
- Previz editing with the Camera Sequencer
- Setting rotation order for predictable camera animation
- Animating simple camera moves such as pan and dolly
- Mastering compound moves such as crane and handheld shots
- Understanding the Film Back attributes
- Achieving isometric and tilt-shift effects
- Projecting a texture from a camera
- Rendering depth-of-field and rack-focus effects
Skill Level Beginner
Lighting and Rendering with mental ray in Mayawith Eric Keller4h 56m Intermediate
1. Viewport Camera Basics
2. Renderable Camera Basics
3. PreVIZ Editing with the Camera Sequencer
4. Simple Camera Movement
5. Compound Camera Movement
6. Special Effects
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