Join George Maestri for an in-depth discussion in this video Using the Crease tool , part of Maya 2013 Essential Training: 2 Polygonal Modeling Techniques.
When you model with polygons, a lot of times you be using subdivision surfaces, so you'll…allow Maya to smooth your object for you.…But sometimes the default smoothing that Maya provides isn't exactly what you want.…Let's take a look at how the Crease tool can affect this and give you exactly the curvature that you want.…So first thing I'm going to do is just create a very simple object. I'm going to go ahead…into Create, and I'm going to create the basic cube or box, and the shape isn't all that important.…
Then I'm going to add some details, so I'm going to go over to my Channel Box, open up…my polyCube input, and then I'm going to select all my Width, Height, and Depth, and we're…going to three Subdivisions for each.…And then when my shade it you can see I've of got a 3x3x3 cube.…Now let's add one more level of complexity to this, and I'm going to add a little extrusion…here, so I'm going to right-click, go in to Face mode and just Shift-select each one of…these faces along one of the bottom edges, and let's do Edit Mesh > Extrude.…
- Creating and modifying polygonal objects
- Editing with reflection
- Smoothing objects
- Keeping faces together
- Using the Polygon Bridge tool
- Selecting and editing edge loops
- Spinning edges
- Working with objects history
- Modeling symmetrically
- Merging vertices
- Combining objects
- Using the Crease tool
Skill Level Beginner
1. Polygonal Modeling Tools
2. Editing Polygonal Models
3. Working with Edge Loops
4. Refining Polygonal Models
5. Additional Polygonal Tools
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