From the course: Maya 2018 Essential Training
Unlock the full course today
Join today to access over 22,600 courses taught by industry experts or purchase this course individually.
Use objects as lights - Maya Tutorial
From the course: Maya 2018 Essential Training
Use objects as lights
- [Instructor] Another great way interesting way to create lights in Arnold is to use an object as a light. This is a great way to create lights that have custom shapes or to do such effects as neon. Here I have a simple Taurus in my scene. Let's go ahead and turn that into a light. If we go into to our Arnold menu, under Lights, we have what's called Mesh Light. I do need to have the Mesh selected when I select this menu option. When I do it goes ahead and kind of makes the object disappear, so we don't see the actual geometry of the object anymore. If we go into the attribute editor, you'll see that things have changed quite a bit. Under the shake node, we have all of our light attributes. It doesn't show up as a official light in the scene. It's actually part of the geometry. We can change geometry into a light by going into that shape node. Let's take a look at how this is rendering. I'm going to position my camera here. Make sure I can see that light. Let's go into Arnold Render…
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.
Contents
-
-
-
-
-
-
-
-
-
-
-
-
-
-
(Locked)
Arnold render settings3m 41s
-
(Locked)
Arnold Render View3m 25s
-
(Locked)
Using Maya lights in Arnold5m 55s
-
(Locked)
Use Arnold area lights3m 56s
-
(Locked)
Use objects as lights3m 19s
-
(Locked)
Image-based lighting and skydomes4m 33s
-
(Locked)
Add depth of field in Arnold3m 49s
-
(Locked)
Create motion blur in Arnold3m 16s
-
(Locked)
Render animation in Arnold2m 26s
-
(Locked)
-
-