Join Aaron F. Ross for an in-depth discussion in this video Updating swatches, part of Maya 2016 New Features.
- Sometimes if you've got a particularly heavy shading network, then the Maya preview swatches either won't update or will take a really long time to update. You can improve performance by disabling Automatic Update of swatches. I'll go back into the hyper shade and I'm in a more default interface now and you can see that some of these nodes have swatches and some don't. Maybe go into the Textures tab, we could see you may have swatches here for some of these or not, it just depends upon whether your system has automatically saved them or not.
But if I select this noise node, for example, and then in the Property Editor, change the frequency, it's clear that the swatches updating automatically. You can even make these swatches larger. Make it ginormous. We can really see that quite clearly. That that swatch is updating dynamically. To improve the performance of the hyper shade window, we can disable the automatic updating of swatches. There's a button over here that's labeled On.
Click it Off and now when you change some attribute of that node, it will not automatically update. And you can either turn it back on again, or you can manually update the swatches. Just right-click on that node and refresh the swatch. So if you've got a very heavy shading network, and it's taking a long time to calculate these, what I recommend is turn Automatic Update off. Make whatever changes, and then right-click the node and refresh the swatch.
We haven't really explored all the possibilities of Maya's wonderful new hyper shade, but I hope that's enough to get you started. It's not that different from the old hyper shade and after you've worked with it for a little while, you will really appreciate the new interface. It makes it much easier to, for example, make connections. We almost never need to go into the Connection Editor anymore because the attributes are listed here on the node directly and we also have the ability to make these nodes show certain attributes and not others by clicking on this button up here and that's called Level Of Detail Button and it just cycles through different levels of exposing the input or output attributes and that's the new wonderful hyper shade in Maya 2016.
Have fun with that.
- Navigating menus and shelves
- Using the new transform tools
- Accelerating meshes and material loading
- Using the Game Exporter
- Adjusting color management settings
- Using Hypershade
- Working with the sculpting tools
- Editing UVs with the brush tools
- Animating with Bifröst and Nucleus