From the course: Modeling an F1 Wheel in Maya
Unlock the full course today
Join today to access over 22,600 courses taught by industry experts or purchase this course individually.
Understanding mental ray's Approximation Editor - Maya Tutorial
From the course: Modeling an F1 Wheel in Maya
Understanding mental ray's Approximation Editor
In this video we're going to talk about the MentalRay approximation editor. Now this is a very cool function in MentalRay, that allows you to render with a smooth results, without actually having to change the polygon complex of your physical model in model space. So the first thing we need to do, is go up to Windows, Settings and Preferences, Plug in manager. And right at the very bottom, make sure the Maya MentalRay option is selected on. Next, we're going to go up to render settings, switch to mental ray. And under the common tab, I want to change my image format, to TIFF, and also I'm going to change, my presets down to a smaller value of 640. Under quality, for 2014 they've made it very simple now, and we're just going to leave the value at .25. So with those settings, let do a quick render, and you'll notice that it comes up with a hard edge. This is exactly what I would expect, because we haven't smoothed this model in anyway at this moment. So let's x out of that, one more…
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.
Contents
-
-
-
-
(Locked)
Using the Create Polygon tool2m 12s
-
(Locked)
Snapping polygons2m 58s
-
(Locked)
Creating quads with the Interactive Split tool3m 15s
-
(Locked)
Creating a solid with the Extrude tool1m 47s
-
(Locked)
Adding a chamfer using the Bevel tool6m 7s
-
(Locked)
Understanding the Insert Edge Loop tool2m 47s
-
(Locked)
Mirroring across the centerline with Duplicate Special2m 54s
-
(Locked)
Alternatives to Duplicate Special2m 2s
-
(Locked)
Understanding the Combine and Merge commands1m 59s
-
(Locked)
Using the Merge Vertex tool5m 16s
-
(Locked)
Using the software renderer for quick renders2m 29s
-
(Locked)
Using mental ray for higher-quality renders3m 27s
-
(Locked)
Understanding mental ray's Approximation Editor3m 16s
-
(Locked)
-
-
-
-
-