Understanding the basics of cameras


show more Understanding the basics of cameras provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Maya 2011 Essential Training show less
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Understanding the basics of cameras

Rendering in Maya, or really any 3D package for that matter, is analogous to photography. So you set up your lights, you put cameras in the scene, and then you render. And rendering is the same as taking a picture. So we've set up lights. Let's go ahead and take a look at cameras. So we can create cameras in Maya either by going to this shelf here, my Rendering shelf and creating a camera, or I can go under Create > Cameras, and I have three options here. I have Camera, which is just a basic camera in the scene, Camera and Aim, and what does is it gives you a point to aim at, and then Camera, Aim and Up and that also gives you a Tilt control so you can tilt left or right with the camera.

Now in addition to this we have Stereo Cameras for stereoscopic 3D work and what's called a Multi Stereo Rig, which allows you to have multiple stereo cameras in the same rig. Let's just go ahead and create a basic camera, and when you create a camera, it creates it at the origin here and...

Understanding the basics of cameras
Video duration: 7m 14s 9h 8m Beginner

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Understanding the basics of cameras provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Maya 2011 Essential Training

Subject:
3D + Animation
Software:
Maya
Author:
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