Take a look at and understand the Maya Render Setup window. In this video, George shows how to manage renders more efficiently in the Render Setup window. He shows how to isolate objects as well as how to hide and show parts of the scene.
- [Narrator] As your renders get more complex,…you may need to manage them a little bit more precisely.…And in Maya, we can do that using the render set up window.…We can find that here, next to the hypershade icon…in the main toolbar, or under windows,…rendering editors, render setup.…Now by default, this window really doesn't have much in it.…All it has is a default layer,…which is called scene.…And this is everything that we have in our scene.…
Now if I look into my outliner here,…you'll see that I have…a number of lights and objects in the scene.…Render setup allows us to create layers,…and we can do that here.…So when we create a layer, we can add objects to it…and then modify those to change the way…that the scene renders.…Now we can see which layer is active…by clicking on this eye icon.…
And so if we click on our new layer,…you'll see that we have, well, nothing in it.…Well we can change that by adding…what's called a collection.…And a collection really is just a list…of objects that are in the layer.…So if I were to, say, right-click over this,…
- Getting familiar with the Maya interface
- Configuring viewports and workspaces
- Selecting and manipulating objects
- Creating hierarchies and layers in scenes
- Creating polygonal models
- Modeling and refining polygonal meshes
- Working with subdivision surfaces
- Sculpting a basic landscape
- NURBs modeling
- Creating and applying materials and textures
- Adding lights and cameras to a scene
- Rendering in Arnold
- Animating in Maya
Skill Level Beginner
1. The Maya Interface
2. Select and Manipulate Objects
3. Organize Maya Scenes
4. Create Polygonal Models
5. Model Polygonal Meshes
6. Refine Polygonal Meshes
7. NURBS Modeling Techniques
8. Refine NURBS Models
9. Create Materials
10. Apply Materials and Textures
11. Render in Maya
12. Render in Arnold
13. Animate in Maya
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