Join Aaron F. Ross for an in-depth discussion in this video Understanding Artisan and Paint Effects, part of Creating Natural Environments in Maya.
In this chapter on shading, we're going to look at painting on objects using the 3D Paint tool.…Before we do, I just want to get you oriented around some of the basic concepts here.…Essentially, Maya has a built-in paint tool called Artisan, and Artisan will…also allow you to paint procedurally generated patterns from a feature called…Paint Effects--so they work hand in hand.…Artisan is the tool whereby you can paint onto surfaces and Paint Effects are…the actual patterns or images.…
In this scene file, I've painted already onto this terrain, so that you can…see what it looks like.…So right now I'm just seeing the shading in the viewport with the 5 key on the…keyboard. But if I press the 6 key, then we can see the texturing. I'll tap the…Spacebar so you can get closer on that.…Now, this doesn't look like much here--…it looks kind of grainy--but this ultimately will be used as a sort of a…background layer underneath some true 3D geometry.…
So at this stage, this is really just sort of a placeholder, but you can use…
AuthorAaron F. Ross
Recommended prerequisite: Maya 2011 Essential Training
- Laying out the scene
- Sculpting terrain with Soft Selection and the Sculpt Geometry tool
- Creating 2D textures using Artisan and Paint Effects
- Applying 2D and 3D procedural textures
- Building backgrounds with skydomes and matte paintings
- Shaping clouds with Maya Fluids
- Creating non-physical daylight and casting shadows
- Rendering with Maya software
Skill Level Intermediate
Q: When I create a new document and attempt to use the Fly tool, it works as expected. When I try to use the Fly tool with any of the downloaded exercise files, I get the following error message:
// Error: setAttr: A child attribute of 'camera1.rotate' is locked or connected and cannot be modified.
A: In some of the lessons, the camera is locked. That's by design.
If you want to unlock the camera, go to the Camera panel menu directly above the viewport. Choose View > Select Camera. Now look in the Channel Box. The Translate or Rotate channels may be grayed out. Click-drag the names (not the numbers) to select multiple channels. Then right-click and choose Unlock Selected.
One exception: if you see a channel displaying in blue, that means the camera is constrained to something. For example, the Rotate channels could be aim-constrained to the camera's aim point. You don't need to unlock these and you shouldn't try to change them or keyframe them.
1. Terrain Modeling
4. Fluid Clouds
5. 3D Paint Effects
6. Lighting and Rendering
Next steps1m 7s
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