Join Aaron F. Ross for an in-depth discussion in this video Tuning the Nucleus solver, part of Maya: nHair.
…To finish up our first chapter on end hair, we want to…set the nucleus solver to the appropriate scale for our scene.…To make sure that our performance is the…best possible, we want to hide all the curves.…Where we left it at with the last movie was we were seeing the stark curves.…If I press play you will see.…These are the star curves here. And we know that because they don't move.…We want to hide those, and we also want to hide…the output curves.…However, if you notice, if you go into the end hair menu, and…display, there actually is no option here to hide all of the curves.…
You can show all curves, but you actually can't hide all curves.…A workaround for that is, we want to show the current position, also known as the…output curves, which we previously placed onto a…layer, and then we can hide that layer.…So I'll choose…Display Current Position, and now we're seeing the output…curves or the current position curves as they're also known.…And then I can turn the visibility of that layer off.…And now I've hidden all of the curves.…
AuthorAaron F. Ross
- Prepping a model for hair
- Adding nHair
- Setting dynamic properties
- Adjusting clump, curl, and twist
- Painting follicle attributes
- Creating long hairstyles with curves
- Applying nConstraints
- Creating and rendering an nCache
Skill Level Intermediate
1. Getting Started with nHair
2. Defining hairSystem Attributes
3. Working with Follicles
4. Styling nHair
5. Rendering nHair
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