From the course: Maya: nHair
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Trimming and extending follicles - Maya Tutorial
From the course: Maya: nHair
Trimming and extending follicles
Now we'll look at best practices for trimming and extending existing hair. You may notice in the nHair menu that there is something called the Scale Hair Tool. And I want to steer you away from that. All it does is scale the curves up. And what it does is it doesn't just make the hair longer, it makes the hair larger, which means it will be thicker. And it also means that things like curls and braiding will not work properly. So again, I don't recommend that you use the Scale Hair tool, and I don't recommend that you scale the follicles or curves using the ordinary scale command. Instead, you want to use the Paint Hair Follicles tool. To start you'll select the object to which the hair's been applied. In this case it's the scalp. So I want to un-reference that scalp so I can select it. And then go to the nHair menu and choose Paint Hair Follicles > Options. And now you've got different modes available to you up here. Previously when we went in here we could only create follicles, but…
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Contents
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(Locked)
Creating follicles with the Paint Hair Follicles tool8m 18s
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Selecting follicles in the viewport2m 53s
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Moving follicles in UV space3m 45s
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Trimming and extending follicles4m 4s
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Painting follicle attributes4m 54s
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Painting follicle color4m 4s
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Setting individual follicle attributes4m 5s
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Converting the follicle simulation method8m 56s
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Linking objects to surfaces with follicles5m 42s
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