Join Chris Reilly for an in-depth discussion in this video Texturing, part of Game Character Creation in Maya.
Let's get ready to apply a texture to our character.…I am working with the hi_poly version of my character that we worked on…the previous video.…So I use the UV map that I created in the previous chapters to export a…reference into Photoshop that I can use as I paint my texture image.…So I'll select my hi_poly version, open up the UV Texture Editor.…So Window > UV Texture Editor and select Polygons > UV Snapshot.…The UV Snapshot is just going to basically export an image that shows that the…UV map of the character I have selected and that I can use as a reference in…Photoshop as I go to add images and textures and patterns that will then get…mapped onto my character.…
So I set the Size of my UV Snapshot to 1024x1024 and I will just save this out…to the default folder so this is saving to the image folder in my Maya project…and I will set the Image Format to Targa.…The image format isn't all that important.…You can really set it to whatever you want. And I will just click OK.…So I can open my UV Snapshot in Photoshop and start painting right over it.…
- Optimizing, extruding, and sculpting geometry
- Modeling a character's head and body
- UV-mapping the head and body
- Mirroring and texturing
- Setting up the skeleton
- Rigging the head and body
- Skin binding & weight painting
- Controlling animation with scripts in Unity
Skill Level Intermediate
1. Overview of Maya Modeling Tools
2. Insect Character Creation: Modeling the Body
3. Insect Character Creation: Texturing
4. Insect Character Creation: Rigging and Animating
5. Importing into Unity
- Mark as unwatched
- Mark all as unwatched
Are you sure you want to mark all the videos in this course as unwatched?
This will not affect your course history, your reports, or your certificates of completion for this course.Cancel
Take notes with your new membership!
Type in the entry box, then click Enter to save your note.
1:30Press on any video thumbnail to jump immediately to the timecode shown.
Notes are saved with you account but can also be exported as plain text, MS Word, PDF, Google Doc, or Evernote.