Stitching NURBS surfaces


show more Stitching NURBS surfaces provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Maya 2011 Essential Training show less
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Stitching NURBS surfaces

There are times when you want to take multiple NURBS surfaces and kind of stick them together. Now one of the problems with NURBS is that you do only have square Patches to deal with, and a lot of times the topology of a character or model doesn't match that of square Patches. So in those cases, you'll need to use a tool called Stitch. Let me show you the basics of Stitch and some ways to use it. We're going to start off with a very simple object. We're going to start off with a plane.

And I'm going to go ahead and give it a few Patches like maybe three in each direction, shade this -- and let's go ahead and turn off the grid here. And I'm going to duplicate it. I'm going to select it, hit Ctrl+D and position these two right here. There are times when we want to Stitch all or part of these two surfaces together. And we can do that by using one of three Stitch tools, so if we go into Stitch, you'll see we have three tools here: One is Stitch Surface Point,...

Stitching NURBS surfaces
Video duration: 8m 52s 9h 8m Beginner

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Stitching NURBS surfaces provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Maya 2011 Essential Training

Subject:
3D + Animation
Software:
Maya
Author:
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