Here's another great modeling challenge: how to make this exhaust structure?…Now it looks pretty complicated.…We have these four pipes, they all are curved together, and then they join…together into one big pipe.…In this video, I'm going to show some techniques that can make this a lot…easier than it looks. Here we go.…I'm starting out in a fresh scene so that I can reference this scene into the…main scene, just like we've done before.…I've also made the easy part already, so that we that we focus on the new challenges.…My strategy for this is to identify the shapes that we know have to be there first.…
Then we can fill in the shapes that are just kind of ambiguous afterwards.…We know that there have to be four cylinders right here, and we know that they…eventually have to form into one cylinder down here.…Let's get this started in Maya.…I'm going into my four views and what I want to do is look at this from the front view.…Now what I want to do is create one of those four cylinders first.…So let's click on the Cylinder tool, and I want to hold down X, just to make…
Author
Released
3/12/2013- Setting up Maya for modeling
- Using Blinn materials for modeling
- Importing a scanned or sculpted model
- Extruding polygons
- Modeling with image planes
- Dealing with body panels like the hood and doors
- Creating detailed tire tread
- Making the wheel rims
- Modeling the seats, steering wheel, and shifter
- Making rivets
- Working symmetrically
Skill Level Intermediate
Duration
Views
Related Courses
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Introduction
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Welcome50s
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Using the exercise files2m 28s
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1. Preparing Maya for Modeling
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Setting up Maya for modeling2m 22s
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2. Modeling Based on Scan Data or a Digital Sculpt
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Extruding polygons4m 1s
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3. Modeling Based on Reference Images
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Gathering reference images3m 21s
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Setting up image planes5m 10s
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Modeling with image planes5m 34s
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Blocking out the basic shape4m 26s
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Adding a back image plane3m 53s
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Blocking out the back end5m 12s
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4. Modeling Complex Curvature
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Tweaking the model4m 52s
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Using Smooth Mesh Preview5m 48s
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Making sharp creases5m 57s
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5. Refining the Body Shapes
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Forming the hood air intake4m 49s
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Mirroring a model4m 46s
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Making vent holes6m 22s
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6. Modeling the Wheels
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Making the rims4m 59s
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Blocking out the rims3m 10s
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Detailing the rims4m 28s
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Finishing the rims3m 7s
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Modeling the hub6m 18s
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7. Modeling the Interior
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Modeling the seats5m 3s
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Editing the NURBS curves5m 22s
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Creating the dashboard5m 48s
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Modeling the shifter6m 2s
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Modeling the screw head5m 17s
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8. Modeling the Finishing Touches
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Making the roll bars4m 20s
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Starting the exhaust pipes5m 12s
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Modeling the windshield4m 30s
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Making the windshield frame5m 23s
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Making the gas cap5m 50s
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Making rivets2m 50s
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Conclusion
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Next steps1m 13s
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Video: Starting the exhaust pipes