Join George Maestri for an in-depth discussion in this video Spinning edges, part of Maya 2013 Essential Training: 2 Polygonal Modeling Techniques.
Another way to reorganize detail in Maya is to spin edges.…Now we can move edges by selecting the edge loops and either just physically moving them or sliding them.…But if we want to reorient them, we have to use what's called Spin Edge.…So I have a very simple head here, and let's go ahead and zoom in on the face here.…Now I'm going to go into Edge mode here and select this edge on the cheek.…Now in this case, this edge is basically going along the eye.…
Basically, it's kind of in the same orientation of the eye socket.…But let's say I wanted it to go in a different direction because the face isn't deforming…exactly the way that I want.…I can spin this edge by just holding down the Ctrl and Alt key or the Command+Option…key on the Mac, and just hitting the Left and Right arrows.…As you can see, I can spin this around.…So if this geometry here works better for me, then I can do that. Or if I want, I can spin…it this way so that this edge is going in a different direction, or I can leave it the same.…
- Creating and modifying polygonal objects
- Editing with reflection
- Smoothing objects
- Keeping faces together
- Using the Polygon Bridge tool
- Selecting and editing edge loops
- Spinning edges
- Working with objects history
- Modeling symmetrically
- Merging vertices
- Combining objects
- Using the Crease tool
Skill Level Beginner
1. Polygonal Modeling Tools
2. Editing Polygonal Models
3. Working with Edge Loops
4. Refining Polygonal Models
5. Additional Polygonal Tools
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