(whoosh)…- [Instructor] Welcome back.…I hope now these challenges are getting easier for you…as you're going through this course.…And so now let's take a look at a solution…for this medallion shape.…We're here in the 04_07_Start file,…and this is the solution that I came up with…for this particular medallion shape.…We've been utilizing the same techniques…over and over again,…and very much so just like the side table…with creating this medallion to start with,…which is exactly what I did.…
I started with a simple circle shape.…I sectioned it off and began to extrude out…these kind of rounded shapes through the middle…and also around the outside edge.…I got to the top and just extruded a face…off of each one of these four quads here…to create these little rounded ear shapes…from that medallion,…and I then utilized extra geometry…to kind of help me out with creating this banded piece here…around this ornate little extrusion.…
The last bit were these spheres…that actually I just cut in half…so that not to waste that much polygon resolution,…
- Modeling workflows
- Geometry conversion
- Working with small room objects
- Modeling the top, middle base, and floor base of a table
- Blocking chair shapes in Maya
- Retopology in Mudbox for Maya
- Cleaning up model files
- Managing files and importing
Skill Level Advanced
Creating Shader Networks in Maya and mental raywith Aaron F. Ross5h 28m Intermediate
1. Get Ready to Model
2. Modeling Basics
3. Smaller Room Objects
4. Side Table
5. Leather Chair
6. All Together Now
Next steps1m 20s
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