Join Andy Beane for an in-depth discussion in this video Solution: Create the look of jade, part of Advanced Materials in Maya.
(chiming)…- Welcome back.…How did your challenge go?…I hope it went well.…So for my solution,…I worked with a fast skin-shader…to mimic jade stone…that looks like a combination of these two reference images.…The raw, rough surface jade,…in this sculpture,…and these translucent, polished jade grapes…in this image.…So let's jump over to Maya and see how I created this.…So in Maya,…what I did to create this was,…I started by adjusting the subsurface scattering material…to get more of the jade look.…
Let's take a look at some renders.…This was my finished jade look on my grapes.…In the Hypershade here is my…subsurface scattering material.…Let's go through the different layers,…and see what I did differently…than we did on the original grape project.…Under the Diffuse Layer,…it's almost identical to the grapes.…The overall Diffuse Color I left white,…and the Diffuse Weight was set to 0.200,…which is a very low number,…and is identical to the one we used in our grapes.…
Let's jump down to the Subsurface Scattering Layer.…Under the Epidermal Scatter Color,…
Andy Beane includes two methods for creating advanced Maya materials. He starts with smaller, easier materials that can be composited together. He then shows how to combine these same materials in an all-in-one-method for rendering, and evaluate the pros and cons of both techniques. Chapter 3 demonstrates the subsurface scattering (SSS) material in mental ray, which will strengthen your material toolbox, and shows how to composite the results in After Effects.
- Collecting and creating reference material
- Using simple materials vs. a large complex shader network
- Setting up the scene
- Creating alpha materials
- Compositing individual materials
- Putting it all together in one material
- Subsurface scattering with mental ray materials
Skill Level Advanced
Creating Shader Networks in Maya and mental raywith Aaron F. Ross5h 28m Intermediate
1. Basics of Advanced Materials
2. Basic Materials Made Better
3. Advanced mental ray Materials
Next steps1m 33s
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