From the course: Maya: Advanced Modeling
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Solution: Complex shapes with deformers - Maya Tutorial
From the course: Maya: Advanced Modeling
Solution: Complex shapes with deformers
- [Instructor] So welcome back. How'd you do? I hope your challenge went well. I'm here in Maya in scene 02 07 start to show you my solution to this particular challenge. The first thing I did was take a look at the general shape of the screw and decided that I would go about using the simple hard surface, simple work flow. I then decided I would start with just a basic primitive. In the end, this really is just a cylindrical shape. So I started by creating a cylinder in my first step. I then scaled the screw to the correct height and width ratio so that it would actually be in the general size of the screw that we're modeling. My second step, was to actually go through and extrude the top part of the screw to get the basic shape. This was just a matter of coming in and selecting the face loop around and using the modeling tool kit, extrude, and just using the local Z to pull that shape out. The next step was to go in and to start to create the shape from the top head part of the…
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