Join Aaron F. Ross for an in-depth discussion in this video Smoothing pond polygons, part of Maya: Creating Fluid Effects (2013).
If you converted your pond to polygons, then you do have the option of smoothing…those polygons and that will give you a softer more fluid look without…increasing the base resolution of the fluid.…Let's render this now with no smoothing for comparison. So in my perspective view, …I've zoomed in really close so we can see the difference and I'll go-ahead do a render of that.…Here is a rendering with no smoothing, and you can see that we got a little bit…of jaggies in here; it's not too bad, but we can actually improve that without…increasing the Mash Density on the original pond.…
I'll store that and I'll go ahead and just select the pondPolygons. …I can use various methods to smooth it. Since I'm rendering in mental ray, I can…actually just use Smooth Mesh Preview and that's simply pressing the 3 key on the keyboard.…Now I do get this question that asks me, do you really want to do this, because…you have got a high detail mesh already.…Yes, I do want to continue with smooth meshed preview, so click Yes.…
AuthorAaron F. Ross
- Simulating convincing surfaces of water and other liquids
- Creating dynamic ripples with fluid pond and wake emitters
- Testing simulations with interactive playback
- Rendering water surfaces
- Controlling render tessellation
- Floating objects dynamically
- Rendering an underwater scene
Skill Level Intermediate
Maya Dynamics: Creating Simulations (2012)with Aaron F. Ross2h 11m Intermediate
Maya: Particle and Fire Effects (2011)with Aaron F. Ross3h 46m Intermediate
1. Fluid Pond Simulation
2. Open Ocean Effects
3. Rendering Underwater Scenes
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