Smooth and subdivision surfaces


show more Smooth and subdivision surfaces provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Maya 2011 Essential Training show less
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Smooth and subdivision surfaces

Now, there are other ways to smooth out the edges of a polygonal surface, and one way is to use Smooth. So let's go ahead and take a simple cube, and shade that, and then under Mesh, I'm actually going to select this option called Smooth. Now watch what it does. It actually collapses the Mesh into a smoother object. Now I'm going to undo this. What we're going to see here is you're going to see how this one phase to the Mesh collapses down into four faces.

So each single phase of the Mesh is subdivided into four separate faces. In fact, you can probably see this a little bit better if you added some detail to that cube, so I'm actually going to go into my inputs here and actually dial this up a little bit so that it's about three, and then let's just go ahead and do Smooth again. Now you can see that this is a little bit better. So what it's done is it quadrupled the detail of that cube, and it's exactly given me a brand-new cube with smooth edges,...

Smooth and subdivision surfaces
Video duration: 7m 6s 9h 8m Beginner

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Smooth and subdivision surfaces provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Maya 2011 Essential Training

Subject:
3D + Animation
Software:
Maya
Author:
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