Join Aaron F. Ross for an in-depth discussion in this video Setting individual follicle attributes, part of Maya: nHair.
…When we use the Paint Hair Follicles Tool, what we're…doing is setting attributes on each follicle using that Paint tool.…We can also set those attributes directly on individual follicles.…So for example, if I select one follicle on my model here, I can open…up the Attribute Editor and do things like…control the color or just that one follicle.…I'll open up the Attribute Editor, Ctrl+A. And it takes…me to the follicle attributes.…And if you scroll down in here, you will see per follicle overrides.…
And there's two types of overrides. Dynamics overrides and render overrides.…Scrolling down, you'll see render overrides.…Let's look at the render overrides first.…You'll see Clump Width and Density Mult.…Clump Width is the width of that particular follicle clump.…And if I increase that to let's say, value of…five, then it's going to spread out five times as much.…If I want it to maintain the same number…of hairs, then I need to reduce the density.…So those work pretty simply. There's nothing much going on there.…
AuthorAaron F. Ross
- Prepping a model for hair
- Adding nHair
- Setting dynamic properties
- Adjusting clump, curl, and twist
- Painting follicle attributes
- Creating long hairstyles with curves
- Applying nConstraints
- Creating and rendering an nCache
Skill Level Intermediate
1. Getting Started with nHair
2. Defining hairSystem Attributes
3. Working with Follicles
4. Styling nHair
5. Rendering nHair
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