Join Aaron F. Ross for an in-depth discussion in this video Setting display quality, part of Maya: nHair.
…Before we get too deep into the hair system node attributes, we…want to just make sure that our view port performance is optimized.…And basically we want to make sure that we're getting more or…less real time performance, even if we've got a heavy hair system.…And we can do that by adjusting the hair system's display quality.…If I play this back now.…Which is the default settings. I'm getting about 24 frames per second.…Rewind back to frame one.…I'll select the hair and open the attribute editor.…Ctrl+A.…And go to the hair system shape node.…
And you'll see right up at the top, Display Quality.…And that's currently set to 100%.…If I reduce that, we will simply see fewer wires.…The default display for the Maya in hair system is as wires, not as a mesh.…And this attribute will reduce the number of wires.…Let's say, for example, we wanted more hairs overall and…that can be controlled from this attribute here.…Hairs per clump.…Let's say I turn that up to a very high value of 100 hairs per…clump, which means the hair is going to be…
AuthorAaron F. Ross
- Prepping a model for hair
- Adding nHair
- Setting dynamic properties
- Adjusting clump, curl, and twist
- Painting follicle attributes
- Creating long hairstyles with curves
- Applying nConstraints
- Creating and rendering an nCache
Skill Level Intermediate
Maya: Character Rigging (2012)with George Maestri4h 37m Intermediate
1. Getting Started with nHair
2. Defining hairSystem Attributes
3. Working with Follicles
4. Styling nHair
5. Rendering nHair
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