From the course: Maya 2018: Bifröst Fluids

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Selecting Bifrost nodes in the Outliner

Selecting Bifrost nodes in the Outliner - Maya Tutorial

From the course: Maya 2018: Bifröst Fluids

Selecting Bifrost nodes in the Outliner

- [Narrator] A by-frost fluid simulation consists of numerous nodes, that you must select, in order to adjust their properties. And the easiest way to select the nodes, is from the Outliner. I also recommend, enabling the display of shapes, in the Outliner. Go into the Outliner menu, and choose display, shapes, and now we see, not only the transform nodes, or the position, rotation scale nodes, we also see the shape nodes, which controls the object's actual renderable surface. And let's go into one of these, such as floor, open it up, and we can see that the top level node just changed to an arrow, and that's a transform node icon. And below that is the shape node. So, we've done that for all of the nodes in the Outliner. Scroll down to the bottom, and we've got the bifrost, transform nodes. Open up bifrost liquid one, and inside that is bifrost liquid container one, which is the shape node. Select that, and now, you've got access to the global solver settings, or the bifrost liquid…

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