Join George Maestri for an in-depth discussion in this video Sculpting surfaces , part of Maya 2013 Essential Training: 3 NURBS Modeling Techniques.
Now let's take a look one more way to modify a NURBS surface, and that's using…the sculpting tools.…Now this can be actually a lot of fun.…So we are going to just start off with a simple NURBS sphere, but I want to add…a little bit more detail to this sphere.…So I am going to go over to my channel box, scroll down, find my makeNurbSphere,…and then I'm going to highlight both Sections and Spans and middle-click and…drag until I get a lot more details.…So I have this one here. I have 34x30, which should be enough;…we don't have to be too precise on this.…
And basically, what I'm looking for is enough detail with which to sculpt the object.…So now that I have the object selected, I can do Edit NURBS > Sculpt Geometry Tool.…Now almost in every case, when I do this, I want to make sure that I select the…options here, and this will bring up a side panel here with my tool settings, and…this brings up what are called the artisan tools. Now you may…be familiar with these from other types of operations and Maya or you may not,…
- Creating NURBS primitives
- Manipulating NURBS surfaces and curves
- Detaching NURBS surfaces
- Creating Bezier curves, arcs, and text
- Opening and closing NURBS curves
- Duplicating curves
- Working with the Resolve, Loft, Extrude, and Planar commands
- Creating curves on a surface
- Trimming surfaces
- Working with NURBS Booleans
Skill Level Beginner
1. Modeling with NURBS Primitives
2. Working with NURBS Curves
3. Creating NURBS Surfaces from Curves
4. Refining NURBS Models
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