Sculpting geometry


show more Sculpting geometry provides you with in-depth training on 3D + Animation. Taught by Chris Reilly as part of the Game Character Creation in Maya show less
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Sculpting geometry

Maya Sculpting tools are convenient for creating smooth organic shapes while minimizing tedious selection of polygon components. Two techniques in Maya for sculpting polygonal geometry are Soft Selection and the Sculpt Geometry tool. Soft Selection allows a tool to affect not only the polygon components that are selected, but also adjacent components within a surrounding area. Let's try and example on this sphere using Soft Select. So right now I have two vertices selected on this sphere and I'm using my Move tool, so if I click and drag these out to move those vertices around you can see how sharp the division is between the vertices I have selected and the neighboring vertices.

So I'm just going to hit Ctrl+Z to undo that. So let's try that move again using Soft Select. So in my tool settings here for the Move tool I'll check the Soft Select box to turn on Soft Select and you can see how the display changes. So if I click again to move those vertices you can see how ...

Sculpting geometry
Video duration: 4m 1s 2h 58m Intermediate

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Sculpting geometry provides you with in-depth training on 3D + Animation. Taught by Chris Reilly as part of the Game Character Creation in Maya

Subject:
3D + Animation
Software:
Maya
Author:
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