- [Instructor] In this video we're going to talk about scale.…And there's two types of scale that we need to talk about.…The first is proportional scale,…and this is the scale of a single or multiple objects…in relationship to each other.…The other type of scale is physical scale,…and this is the precise measurements of any object…in real-world measurements.…So why are these scales important in a virtual world?…Well, proportional scale is actually important…in the modeling process of getting an object…to look like it's the right size and shape compared to…itself, just like with human body proportions.…
And we can see this a lot in figure drawing.…In this particular drawing, you can see that the…right arm is way too big and that the left arm…is way too small, which makes this drawing feel off.…Now physical scale, in the virtual world,…is something that we have to take into consideration…for a couple of reasons.…One, if you were going to output into, let's say,…3D printing, you would need to know what the actual…
- Modeling workflows
- Geometry conversion
- Working with small room objects
- Modeling the top, middle base, and floor base of a table
- Blocking chair shapes in Maya
- Retopology in Mudbox for Maya
- Cleaning up model files
- Managing files and importing
Skill Level Advanced
Creating Shader Networks in Maya and mental raywith Aaron F. Ross5h 28m Intermediate
1. Get Ready to Model
2. Modeling Basics
3. Smaller Room Objects
4. Side Table
5. Leather Chair
6. All Together Now
Next steps1m 20s
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