Join Aaron F. Ross for an in-depth discussion in this video Saving Paint Effects brushes, part of Creating Natural Environments in Maya.
Once you're happy with your custom Paint Effects brush and you've played around…with all the Template Brush Settings and you've drawn some strokes to make sure…that you're getting what you want, you're definitely going to want to save that…brush, because I've destructively painted into this texture but I have no way of…getting back to those Brush Settings in the future.…So we have to make sure that, first of all, we save the texture if we're happy…with it, and I've done that.…And then second of all, we need to save the brush itself.…
So let me close the Tool Settings window here.…I've got all the settings that I want properly set up in the Template brush, and…then I want to save to either the visor or the shelf.…I recommend saving to the shelf, because the shelf is stored in your User…Preferences and it's much easier to make that portable.…So I've currently got my shelf hidden.…So let me display it by going to the Display menu > UI Elements > Shelf.…I want to use a custom shelf, so I'll go to the Custom tab here, and…
AuthorAaron F. Ross
Recommended prerequisite: Maya 2011 Essential Training
- Laying out the scene
- Sculpting terrain with Soft Selection and the Sculpt Geometry tool
- Creating 2D textures using Artisan and Paint Effects
- Applying 2D and 3D procedural textures
- Building backgrounds with skydomes and matte paintings
- Shaping clouds with Maya Fluids
- Creating non-physical daylight and casting shadows
- Rendering with Maya software
Skill Level Intermediate
Q: When I create a new document and attempt to use the Fly tool, it works as expected. When I try to use the Fly tool with any of the downloaded exercise files, I get the following error message:
// Error: setAttr: A child attribute of 'camera1.rotate' is locked or connected and cannot be modified.
A: In some of the lessons, the camera is locked. That's by design.
If you want to unlock the camera, go to the Camera panel menu directly above the viewport. Choose View > Select Camera. Now look in the Channel Box. The Translate or Rotate channels may be grayed out. Click-drag the names (not the numbers) to select multiple channels. Then right-click and choose Unlock Selected.
One exception: if you see a channel displaying in blue, that means the camera is constrained to something. For example, the Rotate channels could be aim-constrained to the camera's aim point. You don't need to unlock these and you shouldn't try to change them or keyframe them.
1. Terrain Modeling
4. Fluid Clouds
5. 3D Paint Effects
6. Lighting and Rendering
Next steps1m 7s
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