Construct a control for spotlight lens radius.
- [Instructor] For the key line in this triangle set up,…we'll use a spotlight.…It's going to represent direct sunlight…coming through a window over here on this wall.…There are other options for daylight.…Usually you would use a Maya directional light.…Create, Lights, Directional.…If you create that, then it will be internally converted…to an Arnold distant light type.…In this case, we're using a spotlight…because it's easier to arc direct.…
Specifically with a spotlight,…we can control the light coverage in the frame here…without altering the set.…The position of a directional light icon…doesn't affect the lighting.…The light comes from an infinite distance…away from the model.…If we wanted light from a directional light…to reach the interior of the room,…we'd need to cut a hole in the wall.…Since the spotlight emits light from a specific location,…we can place it inside the room…and not have to edit the geometry.…
Another advantage of the spotlight…is that we can add a light filter called a gobo.…This is a cut out or cookie effect…
Author
Released
7/31/2017- Arnold rendering concepts
- Lighting with Maya and Arnold lights
- Controlling exposure
- Filtering light with Gobo
- Light attenuation with Decay
- Image-based lighting with Skydome
- Exterior daylight with Physical Sky
- Arnold Standard Surface material attributes
- Mapping material attributes
- Rendering refractions
- Mesh subdivision and displacement at render time
- Shading effects such as ambient occlusion and vertex color
- Camera effects such as fisheye and depth of field
- Animation image sequence rendering
Skill Level Intermediate
Duration
Views
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Cinematography: Maya
with Aaron F. Ross3h 43m Beginner -
Maya 2018 Essential Training
with George Maestri8h 10m Beginner
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Introduction
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Welcome1m 5s
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Using the exercise files4m 13s
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Updating the Arnold plugin2m 45s
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1. Concepts
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Course prerequisites2m 11s
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Introducing Arnold4m 24s
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Arnold rendering concepts3m 43s
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Balancing sampling and Ray Depth10m 44s
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2. Studio Lighting
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Controlling camera exposure2m 43s
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Rigging a spot light4m 53s
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Focusing a spot light7m 40s
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Adding suffuse illumination4m 12s
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3. Natural and Environmental Lighting
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4. Materials and Mapping
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5. Rendering
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Rendering a panorama4m 17s
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Rendering an image sequence6m 27s
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Conclusion
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Next steps1m 2s
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Video: Rigging a spot light