Rigging a Winged Animal in Maya
Learn how to rig an entire bird character from start to finish in Maya. Jason Baskin takes you through the complete process, starting with a virtual skeleton—positioning joints and orienting them so that they behave predictably. You'll add controls so an animator can later keyframe and pose the character, concentrating on the wings and then moving to the feet and back. Then you'll establish the feather behavior, adding controls and attributes that allow the wing to be shaped for flight or rest. Jason even shows how to create squash, stretch, and bend deformations for more cartoonish animation styles. Finally, you'll bind the mesh to the skeleton and take your bird for a test flight.
- Creating the skeleton
- Rigging wing joints
- Dealing with secondary appendages
- Shaping the feathers
- Addressing wing tuck
- Adding a squash/stretch/bend deformer to the head
- Tying the rig elements together
- Testing the rig
- [Voiceover] Welcome to Rigging a Winged Animal in Maya. I'm Jason Baskin, and in this course we'll rig an entire bird character from start to finish. We'll begin by creating a virtual skeleton for our character, placing joints within the mesh and orienting them so that they'll behave predictably. Then we'll create control curves, which an animator can ultimately use to key frame and pose our character. We'll work on the wings first, then move to the feet and back, as we develop controls for specific regions of the character's body.
Next, we'll focus on the feather behavior, and create controls and attributes that allow the animator to shape the wing for flight or rest. And we'll even get into the process of creating squash, stretch and bend deformations for more cartoonish animation styles. We'll cover all these techniques and more as we bring this rig to completion. So let's get started rigging a wigged animal in Maya.
Rigging a Quadruped in Maya33,583 Views
Creating Hair with Maya nHair41,202 Views
Vehicle Rigging in Maya31,556 Views
Up and Running with MEL Scripting in Maya19,347 Views
Creating Fluid Effects in Maya41,075 Views
Illustrator CC 2013 One-on-One: Fundamentals1,676,368 Views
Illustrator CC 2013 One-on-One: Mastery301,789 Views
Illustrator CC 2013 One-on-One: Advanced391,623 Views
iOS 8 App Development with Swift 1 Essential Training1,023,003 Views
Edge Animate Essential Training630,358 Views