Join Aaron F. Ross for an in-depth discussion in this video Rendering with Maya Software, part of Creating Natural Environments in Maya.
We have modeled our scene, populated it with Paint Effects, and done some simple…lighting, and now we are ready to render our final output.…The first thing I want to show you is that you probably want to turn on…Oversampling for your Paint Effects.…So I'll go ahead and open up the Render Settings window and show that to you.…In the Maya Software tab, down at the very bottom, the very last section, you'll…see Paint Effects Rendering Options, and Oversample is off by default.…
Although actually, in all of the scene files that we have been using so far, it…has been turned on, just so that we wouldn't see ugliness in the lessons.…So Oversampling is off by default, but you really do need to turn it on.…So, let me show you why.…I have got two renderings that I've prepared in advance.…So this is with Oversampling turned off, and you'll see that we are getting some…serious aliasing issues, some really bad sort of jaggy-ness.…In fact, that is not affected by the state of the anti-aliasing in the render…
AuthorAaron F. Ross
Recommended prerequisite: Maya 2011 Essential Training
- Laying out the scene
- Sculpting terrain with Soft Selection and the Sculpt Geometry tool
- Creating 2D textures using Artisan and Paint Effects
- Applying 2D and 3D procedural textures
- Building backgrounds with skydomes and matte paintings
- Shaping clouds with Maya Fluids
- Creating non-physical daylight and casting shadows
- Rendering with Maya software
Skill Level Intermediate
Q: When I create a new document and attempt to use the Fly tool, it works as expected. When I try to use the Fly tool with any of the downloaded exercise files, I get the following error message:
// Error: setAttr: A child attribute of 'camera1.rotate' is locked or connected and cannot be modified.
A: In some of the lessons, the camera is locked. That's by design.
If you want to unlock the camera, go to the Camera panel menu directly above the viewport. Choose View > Select Camera. Now look in the Channel Box. The Translate or Rotate channels may be grayed out. Click-drag the names (not the numbers) to select multiple channels. Then right-click and choose Unlock Selected.
One exception: if you see a channel displaying in blue, that means the camera is constrained to something. For example, the Rotate channels could be aim-constrained to the camera's aim point. You don't need to unlock these and you shouldn't try to change them or keyframe them.
1. Terrain Modeling
4. Fluid Clouds
5. 3D Paint Effects
6. Lighting and Rendering
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