How to Render an EXR Image Format in Maya Animation


show more Rendering the EXR image format provides you with in-depth training on 3D + Animation. Taught by Eric Keller as part of the Lighting and Rendering with mental ray in Maya show less
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Rendering the EXR image format

The open EXR image format is a special image format that can contain the render passes that you set up in mental ray as separate color channels. If you are used to working with the EXRs in your compositing program, I want to show you the steps that you will need to take in order to create one of these from a Maya render. So there is a few steps that you need to know about. So I have my Frankensteins monster toy scene right here, and I have already set up some render passes, so let's take a look.

I am going to disable the rendering of the chromeBall and the colorMask. Let's just take a look at the toy render layer. So if I go to my Passes tab here, for the toy render layer I have my Ambient occlusion, the AO pass, Diffuse, Reflection, Specular, and any other number of passes that I could add to this will be included. So to render an EXR, there are couple of things you need to do. First, what I like to do is go to the Settings/Preferences > Plug-in Manager and make sure that open...

Rendering the EXR image format
Video duration: 3m 35s 4h 56m Intermediate

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Rendering the EXR image format provides you with in-depth training on 3D + Animation. Taught by Eric Keller as part of the Lighting and Rendering with mental ray in Maya

Subjects:
3D + Animation Photography
Software:
Maya
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