From the course: Introduction to 3D
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Rendering in 3ds Max
- [Announcer] Now that we have our lights and cameras set up let's go ahead and do final rendering. Now we set up rendering through the Render Set Up window. So, if I press this Render Set Up button, you'll see we have this floating window. Now, at the top, we have the target, which is essentially what we're configuring. Now, we've already configured active shade, and this is where we can set our different renderers and stuff. But we really want to work on Production Rendering Mode, which is our final render. We can set up the type of render here. We have Arnold. Now when we have a renderer selected, such as Arnold, these tabs will change. So if I were to change it to say, Art, then the number of tabs and the options changes. So each individual render will have its own options. All of them will have a Common tab, and those are things that are common to all renders, such as whether or not we're rendering animation. So we…
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3ds Max setup1m 24s
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3ds Max interface and overview3m 39s
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Viewports and navigation in 3ds Max4m 51s
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Selecting objects in 3ds Max2m 13s
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Move, rotate, and scale in 3ds Max4m 29s
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Create hierarchies in 3ds Max3m 4s
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Add color in 3ds Max4m 38s
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Add texture in 3ds Max4m 5s
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Add cameras in 3ds Max3m 40s
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Set up lights in 3ds Max5m 2s
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Rendering in 3ds Max3m 27s
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