- Although we have so far in our displacement…exercise managed to create a render time…displacement effect, we will, in most instances,…want to exercise finer control…over the displacement than we are currently getting.…So in this video we're going to demonstrate…how we can go about using some…Mental Ray specific controls to tweak…and refine the displacement that we are seeing.…Specifically, we want to add a Mental Ray…displacement tessellation approximation node…to our egg geometry, which is a complicated…sounding name for what is in reality…a fairly straightforward process that will add…render time subdivision, or tessellation,…to our geometry.…
With our egg selected then, let's come to…the menu system and choose Window,…Rendering Editors, Mental Ray,…and from there open up…the approximation editor window.…What we want to do inside here, again making…certain that our egg geometry is indeed selected,…is click to create a displacement…tessellation approximation surface.…Now whilst we could over in the attribute…
Author
Released
12/19/2014- Workflow recommendations
- Controlling the physical sun and sky lighting systems
- Applying an exposure shader
- Using Final Gather
- Working with Diffuse, Refractive, Reflective, and Translucent materials
- Working with MILA materials
- Controlling render quality with image sampling
- Creating a motion blur effect
- Working with displacement mapping
- Using proxies
Skill Level Intermediate
Duration
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Introduction
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Welcome1m 28s
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The Maya project structure1m 37s
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1. The mental ray Workflow
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Color management in Maya4m 5s
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2. Key Lighting Tools
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Applying an Exposure shader3m 52s
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The IBL sky light5m 54s
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3. Global Illumination
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Global illumination overview4m 43s
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Understanding Final Gather5m 10s
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Using Final Gather6m 11s
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Understanding photons (GI)4m 47s
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Using (GI) photons: Part two3m 44s
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4. mental ray Materials
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mia material X overview4m 33s
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mia: Diffuse4m 54s
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mia: Refractive (Glass)4m 30s
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mia: Reflective (Metals)4m 40s
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mia: Translucent (Cloth)3m 40s
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5. Quality Control with Image Sampling
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What is image sampling?3m 14s
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6. Render FX and Miscellaneous Tools
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Motion blur4m 6s
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Depth of field4m 6s
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Setting up for caustics5m 12s
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Creating the caustic effect3m 30s
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Proxies4m 55s
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Conclusion
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What's next?2m 1s
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Video: Refining the displacement effect