Join George Maestri for an in-depth discussion in this video Projecting textures on surfaces, part of Maya 2015 Essential Training.
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…Now, once you have your materials set up, you may…also need to change the mapping on a per object basis.…Now, there are a number of ways to apply mapping to an object.…Let's take a look at how to do projected mapping.…Now typically, this is for nerve surfaces, but we…can do it in the number of different ways.…So, let's go ahead and take a look at our little spaceship here…and I want to go ahead and put a label on our little cow here.…Now, if we apply a material to this, such as a font and insert a bitmap.…
We can, for example, select this one called A109 and open it.…And you can see that well, it maps but…it's kind of mapping as though the object was a sphere.…So, we've got a seam here right along this right hand side.…And so, this is mapping kind of radially around this sphere and that is…because the cowl was created by just lopping the bottom off of a sphere.…Now, we could probably do a little…bit different than that, so I'm actually going to…undo my way out of this and let's go ahead and create a projected texture.…
- Getting familiar with the Maya interface
- Creating hierarchies and layers
- Creating polygonal objects
- Working with subdivision surfaces
- Extruding a mesh
- Smoothing geometry
- Lofting and extruding with the NURBS curves tools
- Converting NURBS to polygons
- Creating and applying texture maps
- Applying UV mapping
- Adding lights and cameras to a scene
- Creating realistic effects such as depth of field
- Batch rendering
- Animating in Maya
Skill Level Beginner
3D Printing on Shapeways Using Mayawith Ryan Kittleson1h 46m Intermediate
Photorealistic Lighting with Maya and Nukewith Mark Lefitz2h 24m Intermediate
1. Getting Started in Maya 2015
2. Organizing Maya Scenes
3. Creating Polygonal Models
4. Editing Meshes
5. Refining Meshes
6. NURBS Modeling Techniques
7. Refining NURBS Models
8. Creating Materials
9. Applying Textures
10. Rendering in Maya
11. Animating in Maya
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