Join Aaron F. Ross for an in-depth discussion in this video Prerequisites, part of Maya Dynamics: Creating Simulations (2012).
Before we launch into Maya Dynamics, there are just a couple of prerequisites I…need to mention in order to get you started.…First of all, this is an intermediate level course, meaning that you're assumed…to have some experience with Maya already.…In other words, you should be able to navigate the program, build objects and animate them.…Second of all, you should have a pretty fast computer.…Dynamics Simulations can take quite a while to calculate and if you've got a slow…computer it really is not going to be much fun to work with.…
Additionally, if you've got a multi- core or multiprocessor computer, that's a…very good thing, because Maya is multithreaded and it can take advantage of…multiple cores or multiple processors.…Finally, you need to have a healthy dose of patience and perseverance.…It's well known that Dynamics can be slow to calculate because they are…calculation intensive.…Also, sometimes simulations might not work the way you want them to and you'll…need to do quite a bit of detective work to try to figure out what the problem…
AuthorAaron F. Ross
- Choosing a scale convention
- Laying out the scene
- Modeling proxy objects
- Creating passive and active rigid bodies
- Imparting an initial velocity
- Improving performance
- Applying damping
- Adjusting mass
- Adding a Radial field
- Keying the Active attribute
- Baking the simulation to keyframes
- Creating Hinge and Spring constraints
Skill Level Intermediate
1. Building a Simulation
2. Directing a Simulation
3. Working with Keyframes
4. Applying Dynamic Constraints
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