Join David Mattingly for an in-depth discussion in this video Preparing individual files of each layer, part of Digital Matte Painting 5: Camera Projection in Maya.
…We now have our file organized so that these layers are ready to be used in Maya.…The files have to be exported in a special way, as TIFF…files with a transparent background and…with the alpha channel written out separately.…So, let's start the process.…Turn off all the layers except for the one…you want to export, in this case the SideTower layer.…Go up to the top menu and choose File>Save As.…I'm going to save these to the exercise files for this section.…
And create a new folder inside of…that called sourceimages, all one word, no caps.…Take note of the name of the layer and name the file the same, side tower.…This must be saved as a tiff file, not a Photoshop file.…Turn off layers, press Save and thee TIFF dialogue box comes up.…Here is where you're really going to need to pay attention.…If you get any of these settings wrong, the files will not work in Maya.…Under image compression, either LZW or none will work.…
I suggest that you chose LZW because it will produce much smaller files and be…less of a load on Maya. Under pixel order chose Interleaved.…
- What is camera projection?
- Isolating the layers in your painting
- Setting up for projection camera
- Adding geometry
- Projecting textures
- Animating the camera
- Vertex modeling
- Animating the background
- Adding flames, smoke, and glows
- Rendering your project
Skill Level Beginner
Photoshop CC 2013 Essential Trainingwith Julieanne Kost14h 58m Beginner
1. Getting Started with Camera Projection
2. Setting Up Your Maya File
3. Adding Geometry to Match Your Painting
4. Projecting Your Textures
5. Adding an Animated Camera
6. Advanced Camera Projection
7. Toning and Animating the Background
8. Adding Video and Special Effects
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