From the course: Maya: Game Prop Creation

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Painting rusty steel

Painting rusty steel

From the course: Maya: Game Prop Creation

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Painting rusty steel

In this video, I'll look at starting to add some rust and wear to my tools. What I've done here is to take those elements of the pry bar that need to be shiny on the end, selected their faces, and split their UVs off. Then I have moved them over. And we can see here in the UV Texture Editor that they're actually lapping over. What this gives me is shiny ends on a dark pry bar. I can always pull these back and forth if I need, maybe making some rusty and maybe leaving one end shiny. I've taken the wedge faces here and put them all on the shiny side. This way it's shiny where we expect it to be. I'll go over to Photoshop and look at some techniques for painting things like rust and wear. I've got the latest version of my PSD up, and I'm going to look at my reference and see what I need to do to get rust from my wrought iron. This sledgehammer is probably not a great indication, as it's covered in paint and other things. This pry bar is a little better, although it's still fairly clean…

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