Join Aaron F. Ross for an in-depth discussion in this video Painting objects, part of Creating Natural Environments in Maya.
So far, we've just drawn Paint Effects strokes directly on the grid, but…of course you're going to want to draw those strokes onto a terrain or other object.…There is essentially two ways of going about this, and I'll show you both ways.…One is to make the object paintable, and that's the one you want to use if you're…not going to need to move the Paint Effects strokes around on the surface.…So if you are just drawing a stroke and then it is just going to sit there and…you will never have to move it or do anything to it, then you can just paint…directly on the object.…
So I can select the object here.…This is a polygon plane currently. And I will simply go up to Paint Effects >…Make Paintable. And I can grab a brush now.…Tell you what, I will go to the visor,…Window > General Editors > Visor, because they are a lot more Paint Effects…brushes in here than they are on the shelf.…So, for example, I can scroll down, and we've got grasses.…Let's try grassClump.mel.…
So this object is now paintable.…
AuthorAaron F. Ross
Recommended prerequisite: Maya 2011 Essential Training
- Laying out the scene
- Sculpting terrain with Soft Selection and the Sculpt Geometry tool
- Creating 2D textures using Artisan and Paint Effects
- Applying 2D and 3D procedural textures
- Building backgrounds with skydomes and matte paintings
- Shaping clouds with Maya Fluids
- Creating non-physical daylight and casting shadows
- Rendering with Maya software
Skill Level Intermediate
Creating Textures and Shaders in Mayawith Eric Keller3h 30m Intermediate
Photoshop CS5 Essential Trainingwith Michael Ninness11h 15m Beginner
1. Terrain Modeling
4. Fluid Clouds
5. 3D Paint Effects
6. Lighting and Rendering
Next steps1m 7s
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