Join Aaron F. Ross for an in-depth discussion in this video Painting follicle attributes, part of Maya: nHair.
…Now we're getting into some of the really interesting aspects of nHair.…We can style and design it.…One way to do that is using the paint hair follicles tool.…I'll select the scalp object and then go to the nHair>Paint Hair Follicles>Options.…And in the paint hair follicle settings we can choose a different paint mode.…Edit Follicle Attributes.…And once…we've done that we can choose an atribute from this list here.…There are lots of things that we can adjust.…To control the direction of the hair we…want to use inclination and possibly roll and polar.…Inclination is the elevation or how high the start curves will stand up.…I'll choose Inclination.…Over in the tool settings, I just want to reset the tool to clear…out anything that might have been in there before.…
And since I might be painting later, I'll turn reflection back on.…Legal values for inclination, vary between zero and one.…The default value is 0.5 and in that case, the start curves…will stand straight out directly along the surface normal of the emitting object.…
AuthorAaron F. Ross
- Prepping a model for hair
- Adding nHair
- Setting dynamic properties
- Adjusting clump, curl, and twist
- Painting follicle attributes
- Creating long hairstyles with curves
- Applying nConstraints
- Creating and rendering an nCache
Skill Level Intermediate
1. Getting Started with nHair
2. Defining hairSystem Attributes
3. Working with Follicles
4. Styling nHair
5. Rendering nHair
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