Join George Maestri for an in-depth discussion in this video Overview of mouth controls, part of Maya: Character Animation.
Now let's take a really quick look at the controls we have for animating dialog.…So I am going to go ahead and zoom in to this character, and we have two main…controls that are going to be used for dialog.…The first one is called Jaw, so we can actually move that.…If we move it down, it opens his Jaw. Left and right gives a little but of…left and right bias.…If we go above zero, you can see you can actually give almost like a pouty lip…or actually bring his lower lip above his upper lip.…
Now with this, you'll notice that there are two controls here: one is Translate…X and Translate Y. Y is up and down, so Y is open and close mouth.…X is left right, which is the kind of that left-right bias.…Now for one, I can zero this out just by selecting them and typing in the number 0.…Now, the same applies for this dialog control.…Now, this actually goes through several different mouth shapes.…So I'm going to start by going bottom right corner.…
So we go bottom right, you'll notice that we have an 'oh' or more of an 'oo' sound,…
Author
Released
5/20/2011Prerequisite courses: Maya 2011 Essential Training.
- Using screen-drawing tools for Windows and Mac
- Quickly posing characters with custom MEL scripts and layers
- Understanding forces and their role in creating lifelike animation
- Sequencing and timing pose-to-pose animation
- Fine-tuning transitions
- Animating a character's gait and run
- Crafting realistic facial expressions
- Syncing speech to animated dialogue
Skill Level Intermediate
Duration
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Q: Where can I download the Linktivity Presenter drawing tool?
A: Linktivity Presenter is no longer available since the recording of this course. An alternative on-screen drawing tool is VB Doodle, which works with most 3d rendering software. Download VB Doodle here.
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Modeling a Character in Maya
with Ryan Kittleson3h 3m Intermediate
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Introduction
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Introduction1m 6s
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Using the exercise files1m 8s
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Using other rigs48s
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1. Posing Digital Characters
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Creating strong poses3m 27s
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Creating stock poses4m 24s
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2. Animating Characters in Motion
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Understanding drag5m 51s
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Refining the animation7m 13s
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3. Creating Pose to Pose Animation
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Keyframing initial poses4m 21s
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Creating the blocking pass7m 42s
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Moving holds5m 27s
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Animating weight shift4m 20s
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Animating a wave9m 53s
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4. Animating Walks
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Analyzing a walk5m 43s
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Animating a walk: The feet5m 54s
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Animating a walk: Arm motion7m 27s
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Animating a walk: The head4m 15s
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5. Adding Character to a Walk
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Working with foot placement3m 50s
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6. Animating Runs
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A run in four poses2m 39s
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7. Facial Animation and Dialogue
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Animating blinks7m 56s
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Animating a head turn4m 35s
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Working with audio3m 37s
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Overview of mouth controls2m 44s
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Animating vowels15m 14s
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Animating lip sync: The head9m 44s
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Animating lip sync: The body5m 10s
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8. Animating a Scene
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Creating the main poses4m 18s
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In-between blocking pass3m 27s
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Animating moving holds5m 19s
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Creating weight6m 19s
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Animating dialogue8m 12s
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Finalizing the animation11m 19s
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Conclusion
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Goodbye24s
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Video: Overview of mouth controls